The first real-robot get-up was "very violent, kicking on the floor, dangerous" - a sim-perfect policy with no reason to be slow, unbounded absolute targets, no domain randomization and a rate limiter that filtered nothing; the task was restated as "safe, slow, transferable"
first-real-get-up-violent-stage-one-policy.Do not put a get-up policy on hardware until its action is bounded (hard bound or state-anchored targets), smoothed, randomized and tested at the real pipeline's latency, and say explicitly that the task is "safe, slow and transferable" - a simulation-perfect policy optimizes only "gets up".
Symptom
On 2026-08-09 the user ran a V0-lineage recovery policy on the real robot and stopped it: very violent, kicking on the floor, dangerous. The planned next rung (a heavier torque_headroom) was never started.
Context
The spec had pre-registered that R0/R1 products stay in simulation and that the real-robot precondition was the R3 smoothing rungs plus a bridge-slew check plus a hanging protocol; the robustness (DR) rungs had not run. In simulation the policy passed 100% with a get-up of about a second. Which ONNX, which gain profile and whether a torque/joint log existed were left "to be recorded later" and never were.
Change
The V0 ladder was stopped at its best product (R3.1, sim only) and a re-rooting proposal was put to the user. The spec's four-layer account: style (the reward pays for standing early and nothing pays for slowness - HumanUP's "Stage I" get-up, "fast but unsafe ... infeasible for real-world deployment"); impact (full-range absolute targets with no hard bound, raw |a| up to 4.77, action saturation 100%, a single-step change of 0.306 saturating hip_pitch); transfer (zero DR, friction pinned at 1.0, the learned leg bracing); link (the bridge's RL slew equals vel_limit, 0.2-0.66 rad per step, while the real pipeline has 1-2 steps of time-varying latency and acceptance ran at delay 0).
Outcome
The line was re-rooted twice (training-side rate limit, then the beta-anchored action space) and gained a hang protocol before the next real attempt; on 08-11 a beta-anchored policy produced the line's first real get-up.
Mechanism
A task reward that pays for standing early selects the fastest feasible get-up; with absolute full-range targets every large target jump is a torque impulse bounded only by the clip; zero DR and braced-leg solutions do not transfer; and a limiter set at the velocity limit does nothing at 50 Hz.
Conflicts
The four layers are the spec's reconstruction from simulation probes and the literature; the real run's policy file, gain profile and log were never recorded, so no layer was confirmed against hardware data.
Applies when
- a first hardware trial of a high-effort skill is being scheduled
- sim success is high but the policy saturates actions or torques
- pre-registered hardware preconditions are not all met
“用户真机反馈:**非常猛、地上乱踢、危险**,叫停(R3.3 torque_headroom 加档已选型 weight −0.5→−1.5,未启动)。真机细节(哪个 onnx、什么档、有无 τ/q log)**待补记** … 任务从"能起来"变成 **"安全、慢、可迁移"** … **链路层**:桥层 slew RL 档 = vel_limit(10/20/33 rad/s ≈ 每拍 0.2~0.66 rad), 对 recovery 形同虚设;真机 1~2 拍时变延迟,验收默认 delay 0。”