Privileged signals (true velocity, foot force, foot height) go to the critic only
observation-honesty-critic-only.Treat the actor observation vector as a hardware contract: every element must exist on the real robot with realistic noise; privileged simulator truths belong in the critic only.
Symptom
Policies trained on ground-truth base linear velocity work in sim and fail on hardware, where only a drifting IMU and encoders exist - the policy has learned to depend on a signal that does not survive deployment.
Context
Many open-source locomotion stacks feed simulator ground-truth linear velocity to the actor. The reference team refused: the real robot has no ground-truth velocity. Asymmetric actor-critic keeps the training benefit of privileged information without deploying the dependency.
Change
Route ground-truth velocity, foot contact forces, and foot heights to the critic only; the actor observes exclusively signals that exist on hardware (IMU-derived quantities, encoders, commands, previous actions).
Outcome
Recorded as adopted doctrine in Lucen's experience log; the trained actor's input contract matches what the real robot can actually produce.
Mechanism
The critic is discarded at deployment, so it may consume any privileged state to reduce value-estimation variance; the actor's observation set is a deployment contract - anything in it that hardware cannot supply (or supplies with different noise/drift) becomes a train/deploy distribution shift the policy was never trained to handle.
Applies when
- designing actor/critic observation spaces
- reviewing a config where the actor sees base_lin_vel or contact forces
- sim policy is strong but real robot drifts, oscillates, or falls without obvious actuator cause
“很多开源代码库把真值线速度喂给策略,Asimov 团队没有,因为真机上没有真值速度,只有会漂的 IMU 和编码器;用完美速度训练出来的策略会依赖它,然后在硬件上失效。真值速度、足底力、足高统统只给 critic”