A get-up policy righted itself and sat - three terms paid the seated pose 84% of the return, and the only shaping term that could tell sitting from standing was an exp kernel outputting 5e-5
seated-basin-dead-exp-kernel.When a policy parks in a degenerate posture, tabulate what each reward term pays that posture against the target (watch contact terms that reward touching rather than bearing load) and evaluate every exp kernel at the error actually observed; a kernel narrower than the real error is switched off, and widening it is a one-variable repair that adds nothing new.
Symptom
R0 converged by iteration 700 and gained 1.7% over the next 2,300; success 0.0% in all four fall categories. Three of four success conditions passed (tilt median 1.0 deg, both feet in contact 99.6%, angular rate low); height passed 0.6% (median 0.204 m against 0.326). The robot knelt in a W-sit: hip yaw +/-47 deg, knees folded to 92% of the hard limit, shins flat, pelvis on the ground, torso vertical.
Context
Minimal reward table: upright (1-g_z)/2 +2.0, base_height linear progress +1.5, stand_pose exp(-||q-q_stand||^2/std^2) x upright gate +1.0 with std 1.0, still +0.5 and feet_on_ground +0.5 both x the upright gate, plus regularizers. The upright gate is a hinge that opens below 30 deg of tilt. The pre-registered fallbacks were then checked against the measured state: tightening the tilt gate was falsified (tilt was already 1.0 deg); a success bonus contradicted the spec's own no-cliff-bounty rule; narrowing the categories was useless (all four converged to the same pose); raising init noise was too weak for a basin this deep. Only a half-rise intermediate state addressed it, and a cheaper repair existed.
Change
R0.1 (user decision, single variable): stand_pose std 1.0 -> 3.0. Not a new term and not a bounty - repairing a declared term that was numerically dead. The two runs' logged env.yaml differ in log_dir and std only.
Outcome
R0.1 58.2% overall (R0 0.0%): supine 91.5%, side 82.2%, mid 55.9%, prone 0/156; knees fully straight; ||q-q_stand||^2 9.99 -> 0.91 and the stand_pose term 4.6e-5 -> 0.90; get-up ~1 s, no re-falls, the curve still rising at the 3,000-iteration cap. Prone stayed at zero and needed a different fix (see prone-dead-end-is-foot-placement).
Mechanism
Sitting earned upright 1.98/2.0, still 0.43/0.5 and feet_on_ground 0.46/0.5 - 3.0 of a 3.57 per-second return - because feet_on_ground asked for contact, not load. The only terms separating sitting from standing were base_height (+0.70/s for standing) and stand_pose, whose kernel at the real 9.99 rad^2 error (75% of it in the two knees) was exp(-9.99) = 4.6e-5 with a gradient near 1e-4. Standing up meant risking 3.0/s to gain 0.70/s while unfolding knees at 92% of their limit under load. With std 3 the same term is exp(-9.99/9) = 0.33 - a live gradient, three quarters of it on the folded knees.
Applies when
- a policy converges early to an upright but low, seated or kneeling pose
- a posture-matching exp term reads ~0 in the training logs
- contact-based rewards saturate while the task metric does not move
“**关键:`feet_on_ground` 只问"触地"不问"承重", 跪坐时双脚确实贴地,照样满分。** 三项 3.0/s = 总回报 3.57/s 的 84%。 … **exp(−9.99) = 4.6e-5** —— 权重 1.0 的项实际输出 5e-5、梯度 ~1e-4, **不是"还没学会",是数值上根本不存在**。 … **R0.1 决定(用户 2026-08-09 定,单变量)**:`stand_pose` 的 `std` **1.0 → 3.0**。 不是加新奖励、不是悬崖悬赏,而是**修复一个已声明但数值失效的项**”